I conducted several tests to utilize GCD more effectively.
First, I modified a code snippet that applies a gradient border to a view using CAGradientLayer
. By moving the object creation and adjustments to a Global queue, I was able to reduce the execution time from approximately 0.004 seconds
to 0.001 seconds
.
Second, I optimized multiple API calls in the splash screen using DispatchGroup
, allowing concurrent execution. As a result, the total execution time was reduced from approximately 1.4 seconds
to 0.4 seconds
.
Takeaway: Concurrency programming proves to be particularly beneficial in tasks such as loading multiple images or handling multiple API requests simultaneously.